Back to Week 1 plan

Day 6 of 7

40 min

Polish Pass

Day 6 -- make it less rough. Add the things that make people smile.

P

Pixel

When the kid opens the day

Yesterday: it works. Today: it works AND it feels good. Polish is the difference between oh cool, a school project and wait, my kid MADE this? That is the bar today.

Today’s artifact

Game Prototype v0.2 -- live link in your Capstone Locker

The lesson, beat by beat

  1. 1

    Polish is feedback, not flash

    ~5 min

    Pixel says

    Polish does not mean fancy. Polish means: when the player does something, the game RESPONDS. Click a button? It changes color. Score a point? Something pings. Lose? A little message. Those little responses are why games feel alive.

    Kid does

    Watch a 60-second clip showing the same game before and after polish. Spot three responses that got added.

  2. 2

    The polish list (five small wins)

    ~7 min

    Pixel says

    Big polish is overwhelming. Tiny polish stacks up. Pick FIVE small things. Examples: a title screen. A score counter. A button color. A you-win message. A sound effect. Specific, small, doable today.

    Kid does

    Write a list of 5 polish items in priority order.

  3. 3

    Ask for better, not cooler

    ~8 min

    Pixel says

    Bad prompt: make it cooler. Good prompt: when the player scores, show a yellow flash for half a second. SPECIFIC asks get specific results. Vague asks get random changes.

    Kid does

    Write 3 specific polish prompts using the Recipe Card.

  4. 4

    Apply the polish

    ~15 min

    Pixel says

    Send one polish prompt at a time. Test after each. If something breaks, undo. We are building UP from a working game, not rebuilding from scratch.

    Kid does

    Apply at least 3 of the 5 polish items. Test after each. Save to Locker.

  5. 5

    Last check (play it through)

    ~5 min

    Pixel says

    Play your own game start to finish. ONE time. Did the polish make it feel better? If yes, save v0.2. If something got worse, undo that one thing.

    Kid does

    Play through the game. Confirm v0.2 feels better than v0.1. Save link.

Pixel signs off

Okay. v0.2. Way smoother. Way more YOU. Tomorrow we ship it and you record the walkthrough that you will show every relative for the next ten years.

Show your grown-up

Play it with the same person from yesterday. Did they have a smoother time? Did anything you polished make them smile? That smile is the goal.

What goes to the parent dashboard

Your kid did a real polish pass today. Better visuals, better feedback, fewer bugs. The skill they practiced: how do I ask for better without saying make it cool.

diligencehumilitystewardship of gifts